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Xtreme Circuit Official Rules

Format:

  1. All matches played are a best of three (3) competitive format, which means that the winner is the first team to reach (2) competitive victories. All maps in a series will be played with the exception of the tiebreaker map regardless of map score.

  2. All maps played each week are predetermined by the server owner and administrators. The first match played will be an assault map. The second map will be a control map. The third map will be an escort or hybrid map. If a tiebreaker is required, a control map will be played.

  3. Four (4) series will be held at six (6) PM and eight (8) PM Eastern Standard Time on Saturday and Sunday every week, for fourteen (14) weeks to complete each season. Teams play each other twice in a round robin fashion.

  4. Each season of the Xtreme Circuit will begin on a date determined by the owner and administrators. Season 1 will begin on April 7th, 2018.

 

In-Game Ruleset:

  • Ruleset: Competitive

  • Hero Selection Limit: 1 per team

  • Killcam: On

  • Hero Roster: All heroes up to the current patch release

  • Show Skins: Off

  • Every other setting is default.

 

Playoffs:

  1. After the end of a season, all teams participate in a playoff championship. Series in the playoffs are played in a single elimination, best of five (5) setting, where the first team to reach three (3) wins the series. Teams are entered into the playoffs by seeds based on the previous season. If there are an uneven number of teams entered, the first place team will be granted a bye for their first game.

  2. All other format rules are the same as the season rules.

 

All-Star Game:

  1. After the playoff concludes, community members will vote on the top four (4) tank players, Damage-Per-Second (DPS) players, and support players. The first and fourth place player from each category will be assigned to one of two teams.

  2. The two teams composed of the aforementioned players will compete in a single best of five (5) map series with the same format as playoffs.

  3. All other format rules are the same as the season.

 

Pre-series:

  1. Before each series, a representative from both teams playing must give the lobby host a list of players that may be seen in that series. The list may not exceed twelve (12) players and must contain at least six (6) players. If a player is not listed on the submitted roster, that player may not participate in that series. The roster must be submitted at least fifteen (15) minutes prior to a series.

  2. Team representatives may not include players not listed on their own team’s general roster shown in the #roster-requests channel. The submitted roster may also not contain any player who has been signed to another team but may include players who have not been signed to any team (Free Agents).

  3. Every player’s current Skill Rating (SR) must be listed next to their name. Both the team representative and the current lobby host are responsible for confirming this fact.

 

SR Limit:

  1. Players who are over 2600 current SR may not participate in any official Xtreme Circuit (XC) event.

  2. Players of and between 2501 and 2600 SR are considered to be Low Plat (LP). The tag of LP must also be included beside the SR of such players on the submitted roster. A submitted roster may only include up to two (2) LP players.

 

No Shows:

  • If a team does not have a group of 6 by at least 15 minutes after the predetermined time, the match is a forfeit.

  1. If any team cannot provide at least six (6) players on their submitted roster the match is considered forfeit. If neither team can provide the required amount of players, the match is considered a draw and neither team will gain a victory or loss.

 

Rescheduling:

  1. If both teams agree to reschedule a game, they can do so, on the notion that the game may not be streamed.

  2. If both parties can’t agree on a date, then the team who couldn’t make the original date forfeits the game.

  3. If neither team can make the game, then the league will reschedule the game.

 

Lobby:

  1. The lobby must be hosted by either an XC Moderator or Administrator, or an XC Gamecaster. The lobby host is responsible for setting up the correct rules and maps, starting maps and ensuring both teams are ready and abiding by the rules, monitoring the map, pausing the map, and finally, setting the team names.

  2. Only XC Gamecasters, XC Administrators and Moderators, and team coaches may spectate the map directly. Anyone else wishing to watch must watch the XC twitch stream.

 

Casting:

  1. All series will be streamed on twitch on the Xtreme Circuit channel by the lobby host or another spectator.

  2. XC Gamecasters will keep their use of profanity to a minimum. XC Gamecasters will also refrain from commenting on their personal surroundings, and focus on the game.

 

Communication:

  1. Players may not communicate with members of the other team or the spectators in any way during and between maps. This includes the game chat channel or XC discord server channels.

  2. During a series, players may use the chat channels provided by the XC discord server, Game 1 and Game 2, or alternatively, they can use in game voice.

  3. Coaches can not talk to their players during a map. However, they may speak to their players between maps.

  4. Coaches may listen to their players during and between maps. Coaches may enter a chat channel with their players but keep their own microphone muted.


Harassment/Toxicity:

  1. Harassment and toxicity are not tolerated within XC or any XC-related servers or content. Contact an XC Administrator if you feel you are being harassed and an appropriate consequence will be delivered based on the severity of the situation.

  2. Bad manners (BM) is not necessarily a form of harassment.

 

Pauses:

  1. Teams are given one (1) pause per series for emergencies. These pauses are to be used in the event of an emergency only, and not for strategic discussion or breaks. Pauses will occur before or after team fights, but not during.

  2. Teams may use a single pause of five (5) minutes between each map which does not count toward their pause total. This pause may be used for strategic discussion or breaks.

 

Disconnections:

  1. If a player disconnects due to a game crash or a related reason, the game will be immediately paused for fifteen (15) minutes, or until the player reconnects.

  2. If a player fails to reconnect the team representative may authorize a substitution from their submitted roster. If a player cannot be substituted from the submitted roster, another player on the team or a Free Agent may be substituted as long as he or she is of a similar (within 100) SR or lower as the disconnected player. A player not present on the submitted roster may not replace the disconnected player if there are players on the submitted roster who are able to connect.

  3. If no players are able to replace a disconnected player, the current map is forfeit and the team is given another fifteen (15) minutes to find a replacement player.

 

Substitutions:

  1. Any team may substitute any number of players between maps, provided all players involved are on the submitted roster. Teams are given five (5) minutes to swap players.

  2. Substitutions will not be permitted during the course of a map.

 

Smurfing:

  • Alternate accounts are not the same thing as smurf accounts.

  1. Any player using an alternate account in XC games with a primary account above the SR limit (a smurf), or any un-reported knowledge of a smurf in an XC game will result in immediate removal from XC servers. Everyone is responsible for reporting suspicion of a smurf to an administrator for investigation. Blatantly false accusations will result in a server mute. Therefore, keep in mind that not all alternate accounts are considered smurf accounts.

  2. If a smurf is discovered to have taken part in one or more series, the affected series will be replayed at a later date to be determined. The team which the smurf played for is responsible for finding a replacement player.

  3. Any player wishing to participate in XC events must have completed the placement matches of the current season.

 

Hacking:

  1. Any instance of hacking will result in an immediate forfeit of the series, as well as the hacking player being banned from all XC servers, and all future XC events. The affected series will also be replayed at a date to be determined.

  2. Abuse of game-breaking bugs is considered hacking for all intents and purposes.

  3. If a game-breaking bug is accidentally discovered, XC Administrators will pause the game while a solution is discussed.

 

Trading:

  1. Player trades are permitted at any time with the exception of during a series.

  2. To complete a trade, both team leaders and all players involved in the trade must agree to the trade. A trade may not push a team’s general roster over the maximum of 12 or under the minimum of 6.

 

Awards:

  • After each game, a poll is put up for player MVP

  • End of season awards includes best DPS, best tank, best support, best overall, best memer, saltiest player, team MVP’s, and biggest upset.

  1. After every series, a poll will be posted on the XC server channel #announcements where all XC server members may vote on the MVP of the series. The poll will close after approximately 72 hours.

  2. At the end of each season, poll-based awards will be given out to players. The list of awards and their qualifications will be posted and pinned to the XC server channel #announcements near the middle of the first season.

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